We're building a football sim league on Hizzle. Before I build anything, I want to hear from you.
What would make you sign up on day one and keep coming back?
The rough idea:
- Our own league. Made-up players, real cities, our own team names. No real NFL teams or players.
- Start small. A handful of teams in season 1, more teams every season as people join.
- Games simmed on a schedule. Box scores, standings, stats.
- The computer runs empty teams until somebody takes them over.
Answer whatever you care about. "1B, 2A, 3C" is fine. Short answers are fine.
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What do you want to be? A. GM. Roster, contracts, trades, draft. B. Head coach. Game plan, depth chart, play-calling style. C. A player. Create one guy, train him, earn your snaps. D. All of it. Run the whole team.
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How should teams start? A. Fantasy draft. Everybody drafts from one pool. B. Random rosters, balanced so nobody starts stacked. C. Expansion. Start bad and build it up.
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Which of these features should be included and excluded?
- Salary cap and contracts
- Free agency
- Trades
- Draft with scouting (you don't see real ratings until you scout)
- Player development and aging
- Injuries
- Hiring and firing coaches
- Playbooks and schemes
- Weather and home field
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How often should games sim? A. Every day B. Every other day C. Once a week, like the NFL
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How much time would you put in? A. 5 minutes a day B. 30 minutes a week C. Whatever it takes
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Doing stuff on Hizzle (picks, Cap Space, posting) earns points you spend training your players. Into it? A. Yes B. Yes, but capped so nobody runs away with it C. No, keep the league separate
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Create-a-player. Build your own guy and level him up with a mini-game on the site? A. Yes B. Maybe later C. Not for me
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What would make you quit?
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What's the one thing it HAS to have?
Drop your answers below. The more you tell me, the better this gets.