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Hizzle

How to Play Cap Space

Cap Space is Hizzle's free salary cap fantasy football game. Sign real NFL players under a $60.0M cap, play a lineup every week, and climb the standings. No draft, no league, no money on the line.

The short version

  1. Tuesday: new prices post once Monday night's stats are in.
  2. Sign players from the price list until your 13 spots are full or your cap space runs out.
  3. Set your lineup: 9 starters score, 4 bench players don't.
  4. First kickoff (usually Thursday night): signings lock. You can still swap starters and bench players whose games haven't started.
  5. Monday night: the week is done. Points are final once the stats are in, and the next week's prices post.

Your roster

13 spots: QB, 2 RB, 2 WR, TE, FLEX (a running back, wide receiver, or tight end), K, D/ST, and 4 bench spots. The cap is $60.0M for all 13.

The cap is set so you can't afford every star. Fit a few big names, then find the bargains. The price list's Value column (projected points per $1M) helps.

Contracts: the twist

You pay what you signed a player for, for as long as you keep him.

  • His price goes up? You keep the deal. Sign a back at $6.0M, he breaks out and costs $8.0M a week later: you still pay $6.0M.
  • His price drops? Hit Re-sign and pay the new, lower price. Drop from $6.0M to $5.0M and you free up $1.0M of cap space.
  • Release a player to free his spot and his whole salary. Sign him again later and you pay that day's price.

Getting players before they break out is how you build a team nobody else can afford.

Scoring (full PPR)

Offense

  • Passing yards1 per 25 yards
  • Passing TDs+4
  • Interceptions-2
  • Rushing yards1 per 10 yards
  • Rushing TDs+6
  • Receptions+1
  • Receiving yards1 per 10 yards
  • Receiving TDs+6
  • 2-point conversions+2
  • Fumbles lost-2
  • Return TDs+6

Kickers

  • FGs under 40 yards+3
  • FGs 40-49 yards+4
  • FGs 50+ yards+5
  • Extra points+1
  • Missed FGs-1
  • Missed extra points-1

Defense / special teams

  • Sacks+1
  • Interceptions+2
  • Fumble recoveries+2
  • Safeties+2
  • Defense and return TDs+6
  • Blocked kicks+2
  • 0 points allowed+10
  • 1-6 points allowed+7
  • 7-13 points allowed+4
  • 14-20 points allowed+1
  • 21-27 points allowed0
  • 28-34 points allowed-1
  • 35+ points allowed-4

Prices and projections

Prices post every Tuesday: 70% a player's points per game this season, 30% his last 3 games. Players with fewer than 4 games start closer to the bottom. A price doesn't change until the next Tuesday.

Projected points are a guide for the week: mostly his season average, nudged by the matchup. A player on a bye, ruled out, or on injured reserve projects 0. We test them against last season and keep tuning.

Hizzle Score, achievements, and Buck

25 Hizzle Score for every week you play a full lineup, 50 more for the top score of the week, and a pile of Cap Space achievements.

Beat Buck: Buck Kincaid plays too, as Buck's Buffet. A few hours before each lock he signs the lineup with the most projected points under the cap. He's pinned on the standings, never ranked. Outscore him in a week for The Buck Stops Here.

Questions

Is Cap Space free?
Yes. Cap Space is free to play with a Hizzle account. There's no entry fee, no prizes, and no betting: it's for fun and Hizzle Score.
Do I have to draft or join a league?
No. There's no draft and no league. Everyone signs players from the same price list and plays against the standings.
Can two people have the same player?
Yes. Every player is available to everyone. What you pay depends on when you signed him.
What happens if I forget to set my lineup?
Your lineup from last week carries over and plays again. Players on a bye or ruled out score nothing, so check in each week.
Can I change my lineup after kickoff?
Signings lock at the week's first kickoff. After that you can still swap starters and bench players whose games haven't started.
How are prices set?
Every Tuesday, from how each player has played this season, with extra weight on his last 3 games. Prices run from $2.0M to $10.0M.
Is there head-to-head?
Yes. When a week locks, every lineup gets one opponent and the higher score wins, for a weekly W-L record. Challenge a friend: if you both challenge each other before the lock, you play each other. Everyone else is paired at random.
How do I get Hizzle Score?
25 for every week you play a full lineup, 50 more if you have the top score of the week, 10 for every head-to-head win, plus Cap Space achievements.

Play Cap Space

Schedule and scores: nflverse. Picks: the Sim, Hizzle's own model. Power rankings: Buck Kincaid. Times are Central. Not affiliated with the NFL.