Phantom Blade Zero Leave No Stone Unturned
Phantom Blade Zero Leave No Stone Unturned needs 10 Blackstones. Use 40 reported shard stops, required keys and a warning about disputed totals.
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By Hizzle Guides · Published 2026-11-04 · Facts checked 2026-11-04 · Game version checked: PC 1.0302256 official November 4 patch reviewed; PS5 trophy context; exact PS5 build parity UNSURE; no in-game testing
Phantom Blade Zero Leave No Stone Unturned requires 10 complete Blackstones. Item cards describe four shards per Blackstone, making 40 shards the collection target. This UNSURE draft provides 40 distinct reported stops from one publisher's regional route. Other maps disagree on the total, and the achievement's interaction with ability requirements still needs confirmation.
Know which counter you are checking
Blackstone improves Attack Power and Guard Break; Amber increases maximum Sha-Chi. Published launch item cards give Blackstone's permanent increase as 10% per completed item. Individual shards first assemble automatically in groups of four.
At a Bell, open Train Abilities and inspect the Blackstone node's Obtained value. Some ability nodes require one Blackstone. That wording alone does not prove whether the item is consumed or merely checked, or whether this achievement uses a lifetime or currently held count. UNSURE: do not spend Remnant Dust expecting it to substitute for missing shards, and do not assume you must avoid all training or hoard ten unspent stones.
Forty-stop Blackstone checklist
Hizzle's numbers distinguish pickup stops. Bring keys and exploration tools as the story provides them; a locked route calls for a later visit, not an assumed bug. Phantom Blade Zero beginner guide: start here and Phantom Blade Zero missable trophies: early gates cover safer progression.
Weeping Creek Valley: 1–4
- Outpost: take the Cell Key from the upper courtyard corpse; unlock the cave cell below the entrance.
- Ruthless Archer Camp: clear the hilltop archers reached from Creek Valley Plains Entrance.
- Long Pillar Overlook: descend toward the village, follow the river north and grapple to the platform chest.
- Beneath the tower near that overlook: follow the cave stairs and defeat the monks.
Crimson Forest: 5–10
- Early main-path cave: drop beneath the wall-running route to the enemy-side pickup.
- Trail of Cages cave: below the cliffside path, chest in poisonous water near Zhang's route.
- Forest Outpost Courtyard: after taking its key, check the neighboring building's chest.
- Cliffside Lodge cellar: use the cellar crank; follow the plank route around the pit to the barred chamber.
- Late Crimson Forest Sha-Chi Tower: climb from the Gate Bell, then check behind the next stair section.
- Same tower's Base Bell: follow the wooden ramp down to the two chests.
Village of Lu: 11–14
- Zhuo Bi's arena: chest against the fence after the fight.
- Covered Bridge barrier: defeat the tree-side enemy and search the nearby coffin.
- Master Bi Hai's arena: follow the stream upstream to the platform chest.
- Smuggler's Tunnel: use Puppet No. 44's Eye, clear the hall and collect the altar's purple pickup.
Pangzhen: 15–22
- Abandoned Wine Cellar: follow the route around to the locked door's far side.
- Marketplace building: climb to its top floor and drop through the stair-side hole onto the balcony.
- Cavalrybane arena: leave through the small side courtyard and follow the alley to its chest.
- Backstreet Rest: clear the yard around the bell and check the stairs.
- Beyond its upper Amber pickup: leave into the next alley and defeat its enemies.
- Green Serpent House: grapple up behind the bell, cross the cave and clear the far courtyard.
- Lion Dance Hall: open the bell-side door and defeat the courtyard group.
- Mirage Estate entrance Bell: turn back and drop onto the roof. This town-edge stop precedes the Estate's interior four.
Mandate Encampment: 23–26
- Cliffside Walkway Overlook: cross the bridge, enter the building and descend onto the far-right scaffolding.
- Beneath the Watchtower: clear the second watchtower's enemies.
- Near Road to the Training Grounds: cross from the Thumb Ring building, climb the hillside and clear its roof.
- The Confinement: defeat Wu Lengshuang, the Soft Sword.
Meigu Lake and Discordance: 27–32
- Pangzhen Sha-Chi Tower Lower Passage: clear the room beyond the bell.
- Meigu Songhouse Dock: dispel the left-hand barrier and open the chest.
- Meigu Village East Dock: obtain Red-Cloth Door Key from the balcony, then unlock the other balcony chest.
- Frenzied You Loong's island: enter the building above his arena and break the boxes hiding its side room.
- Third Phantom Illusionist Ruins area: beyond the boat, dispel the barrier and inspect the left side.
- Fifth Phantom Illusionist Ruins Bell: descend the ladder and defeat the cave enemies.
Phantom Blade Zero Turning the Tide guide distinguishes the two You Loong encounters. Phantom Blade Zero Forbidden Arts Beneath the Lake covers lake access requirements. Neither means every island is open on your first boat trip.
Mountain of Imprisonment: 33–36
- Iron Butcher's Camp: inspect the path immediately beyond the bell.
- Hanging Cage Cavern: clear the enemies in the large forward chamber.
- Below Shrine Outer Gate: check the path edge beyond Kui Yanyan's area.
- Banyan challenge route: follow the path beyond the challenge area and defeat its enemies.
Mirage Estate interior: 37–40
- Nuo Mask Altar: stay above the main-path drop, climb the cliff and grapple to the upper-floor chest.
- Opera House: chest in shallow water east of the building.
- Covered Corridor: west of the bell, at the center of the circular walkways.
- Perfect Vessel Estate: beside the bell in the large pillar room.
Resolve a missing stone without counting a stop twice
The four interior Estate pickups share Pangzhen's map completion total. They remain four separate pickups, not four additional regions. The roof chest by Mirage Estate's entrance Bell and the ground pickup beside Perfect Vessel Estate Bell have different landmarks; do not merge them because their names sound similar.
All Things How's map reports 41 markers, including seven at Meigu Lake; PowerPyx's regional route supplies 40, with six there. A marker total is not proof of 41 unique collectible shards. The discrepancy remains UNSURE, so this page does not invent a 41st location or claim a fully checked all-locations map.
Take a note of the regional deficit and the last whole-item count. If 40 recorded pickups do not produce ten complete Blackstones or the achievement, retain a save and report the region, build and counter. A reload, New Game Plus or hoarding requirement is not established by the sources.
Steam-only relative to the retained PS5 list. Base game, single player; no online step described. Hizzle difficulty estimate 4/10, time UNSURE. First playthrough plus late returns; missability and recovery need confirmation. PC 1.0302256 reviewed; no Hizzle in-game testing or Verified label.
Related: Phantom Blade Zero beginner guide: start here, Phantom Blade Zero best early build: a starter kit, Phantom Blade Zero Complete Mastery guide, Phantom Blade Zero how to upgrade weapons, Phantom Blade Zero A World Gone Hollow guide, Phantom Blade Zero missable trophies: early gates, Phantom Blade Zero trophies: PS5 versus Steam, Phantom Blade Zero trophy roadmap: safe order.
Sources we checked
- Official Steam requirementsChecked 2026-11-04
- Regional pickup route, one PowerPyx publisherChecked 2026-11-04
- Regional pickup route, one PowerPyx publisherChecked 2026-11-04
- Regional pickup route, one PowerPyx publisherChecked 2026-11-04
- Regional pickup route, one PowerPyx publisherChecked 2026-11-04
- Regional pickup route, one PowerPyx publisherChecked 2026-11-04
- Regional pickup route, one PowerPyx publisherChecked 2026-11-04
- Regional pickup route, one PowerPyx publisherChecked 2026-11-04
- Regional pickup route, one PowerPyx publisherChecked 2026-11-04
- Official current patch reviewedChecked 2026-11-04
- Blackstone item cards, ability requirement and conflicting map totalChecked 2026-11-04
UNSURE marks what this guide hasn't established. Hizzle Guides research from public sources; we don't claim in-game testing unless a page says so.