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CIFI: Cells

Cells are the main run currency. They are made by generators and wiped by every reset.

Early game · currency, cells

Last updated:

By Hizzle Guides · Published 2026-10-26 · Game version checked: Android; 0.7.3.64 public repost reviewed; public listing rechecked 2026-11-05, no newer build number found; legacy numbers UNSURE; no in-game testing

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An original Hizzle illustration of a silver robot supervising glowing production lines in an orbital factory.
The factory is expanding. The foreman still wants a lunch break.Original Hizzle illustration. Not game art or footage.

Cells pay for almost everything inside a run: generators, tech, ships, crew, evolutions, automation licenses.

  • Cells reset to nearly zero on every Loop Reset. Never save them across a reset.
  • Direct Cell multipliers (like CIFI: Mod Branch: Fast Loop nodes) are the simplest boost. Generator multipliers help only the tier they name.
  • Native CIFI: Automation spends Cells on its own every tick. Your balance will drop even when you are not clicking.
  • Do not read your Cells balance while a menu is sliding in. The number shown is wrong for a moment.

Evidence and version limits: CIFI: What Is Not Verified Yet.

Sources we checked

UNSURE marks what this guide hasn't established. Hizzle Guides research from public sources; we don't claim in-game testing unless a page says so.

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