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Late Game Routes

A short map of the post-Ouroboros route stages, with caveats for accounts without paid bonuses.

Late game · late game, routes, traversal · updated 2026-10-25

Historical community stages (all unverified for this version and for free accounts):

  1. First traversals to Exo4: hunters first, TR1 package of about 7 orbs for Exo2 plus a shard upgrade on free accounts.
  2. Exo4 to Power1: long run to roughly 5/3/3 AMC milestones, or an easier route to 6/4/4. Hundreds of hours.
  3. Power1 to Inno2: a stall zone near 1e2700 to 1e2900 MP.
  4. Inno2 to Creation4: Hegemony long runs aiming for m0 near 170 to 180, then fragment shorts.
  5. Creation4 to Inno3 to Att4 or Evo1: needs about 12 to 13 trillion lifetime orbs to enter Creation4 and about 31 to 33 trillion for Inno3.
  6. Evo1 to Exo5 to Power3: lifetime orbs near 300 to 350 trillion before Exo5.
  7. Power3 to Hegemony2: targets near 1e12600 MP, written before Temporal IV.
  8. Temporal IV and beyond: nobody has a validated full route yet.

Rules for free accounts:

  • Routes that assume paid bonuses may take longer or need a stronger entry point.
  • Do not reuse old numbers after patches .55, .56/.57, .59 and .64.
  • Keep a record of your lifetime orbs and m0 level. They describe an account better than TR count.