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Ouroboros and Traversal

Traversal is a deeper reset after Ouroboros. It gives orbs, gems and hunters, and changes how income works.

Late game · ouroboros, traversal, orbs, meltdown · updated 2026-10-25

  • Unlock: reach and own Ouroboros.
  • Traversal is a bigger reset than a Loop Reset. It awards Ouroboros Orbs (OO).
  • Meltdown applies an exponent to MK1 output. Pre-Ouro generator ratios stop working as defaults.
    • Example: at meltdown 0.1, a 10x pre-meltdown boost gives 10^0.1 = 1.26x. A 10x final Cell boost still gives 10x.
  • Track these separately: spendable orbs vs lifetime orbs, expected next-traversal orbs vs the current battery requirement, and Eternal milestone levels vs total shard levels.
  • A full battery means you can traverse. It does not mean you should. Compare traversing now against staying for a stronger package.
  • Short traversals unlock after the third Exo gem removes the time battery. Higher TR count makes later batteries harder.
  • Do not judge an account by TR count or days played.
  • Patch 0.7.3.55 changed ranks, install caps, Hegemony and Academy automation. Patch .64 changed hunters. Old tables are outdated.
  • See Hunters, Relics, Mechs and Gadgets and Late Game Routes.