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Relics, Mechs and Gadgets

Late-game upgrades with different jobs. Pick based on the bottleneck, not on what is cheapest.

Late game · relics, mechs, gadgets · updated 2026-10-25

  • Relics serve different jobs: main game, hunters, missions and fragments, orbs, operations.
  • Buy a relic that opens a boss or a research before one that adds a small steady gain.
  • Do not level an orb relic just because you can afford it. Extra orbs can raise future battery requirements.
  • Mechs: check which limit binds. Below the cap, time and investment help. At the cap, more of the same does nothing.
  • Gadgets: one hunter's resource can help another hunter or the main game. Follow the chain: Wrench raises Borge, Borge gets an inscription, the inscription opens MP mods, MP mods speed your next run.
  • Exchanges are cheap until the price jumps. Judge the whole package, not one buy.