Relics, Mechs and Gadgets
Late-game upgrades with different jobs. Pick based on the bottleneck, not on what is cheapest.
Late game · relics, mechs, gadgets · updated 2026-10-25
- Relics serve different jobs: main game, hunters, missions and fragments, orbs, operations.
- Buy a relic that opens a boss or a research before one that adds a small steady gain.
- Do not level an orb relic just because you can afford it. Extra orbs can raise future battery requirements.
- Mechs: check which limit binds. Below the cap, time and investment help. At the cap, more of the same does nothing.
- Gadgets: one hunter's resource can help another hunter or the main game. Follow the chain: Wrench raises Borge, Borge gets an inscription, the inscription opens MP mods, MP mods speed your next run.
- Exchanges are cheap until the price jumps. Judge the whole package, not one buy.